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Homepage | Technology

Charles Babbage's 5-Ton Calculator Comes to Life
Nathan Myhrvold, the former CTO of Microsoft, has added an extremely cool looking 19th-century mechanical calculator to his collection. Charles Babbage was the designer of the 5-ton machine but it was too complex to build in 1849. It does work and it gives you an idea of how advanced and intricate machines would have become if it had not been for computer power. You can learn more about complex difference engine with 8,000 separate parts in this Wired video and article. Wired explains what the machine can do.
It works. The five-ton bronze, steel and cast iron contraption is operated by a crank handle and can calculate the results of elaborate trigonometric and logarithmic functions with 31 digits of precision. What's more, it has a printer which stamps the results of its calculations on paper and on a plaster tray, which could be used to create lead type for printing books of mathematical tables.
The video below is from the WSJ.



Posted on May 14, 2008
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New Security Camera Uses T-Rays to See Under Clothes
Reuters reports that a new camera can see under people's clothes from up to 25 meters away. A company called ThruVision has created the device that uses "passive imaging technology" to identify objects by the Terahertz or T-rays they emit. T-rays are natural electromagnetic rays emitted by all objects. Wikipedia has an informative entry on terahertz radiation. ThruVision's T-500 camera uses T-rays to identify objects such as a hidden knife a person may be carrying.
The high-powered camera can detect hidden objects from up to 80 feet away and is effective even when people are moving. It does not reveal physical body details and the screening is harmless, the company says.

The technology, which has military and civilian applications and could be used in crowded airports, shopping malls or sporting events, will be unveiled at a scientific development exhibition sponsored by Britain's Home Office on March 12-13.

"Acts of terrorism have shaken the world in recent years and security precautions have been tightened globally," said Clive Beattie, the chief executive of ThruVision.

"The ability to see both metallic and non-metallic items on people out to 25 meters is certainly a key capability that will enhance any comprehensive security system."
This is certainly going to increase privacy concerns as these cameras start being used places. On the plus side at least it doesn't blast people with dangerous x-rays like the all too revealing full-body x-ray scanner that was being considered for U.S. airport at one point in time.

ThruVision


Posted on March 10, 2008
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Study Links Heavy Cell Phone Usage to Salivary Gland Cancer
The BBC reports (via Techmeme) that a new study from Isreal has linked heavy cell phone usage to increased risk of cancer of the salivary gland.
Researchers looked at 500 Israelis who had developed the condition and compared their mobile phone usage with 1,300 healthy controls.

Those who had used the phone against one side of the head for several hours a day were 50% more likely to have developed a salivary gland tumour.

The research appeared in The American Journal of Epidemiology.

Numerous studies have focused on the risk of tumours among those who use mobile phones, and overwhelmingly found no increased cancer risk.

But researchers at Tel Aviv University say these have tended to focus on brain tumours, and often did not include long-term users.
In the past cancer studies have linked or found no link between cell phones and brain cancers. A long-term study is currently underway. Other studies have linked cell phone usage to infertility. Another study said cell phones are very dirty - even dirtier than a toilet seat.

Posted on February 18, 2008
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Hand Powered Gadgets
Controlling gadgets and computers by making hand gestures may be a future technology trend. CNET reports that Toshiba has been showing off a PC that is operated by hand gestures and Hitachi has a fountain that is operated with the wave of a wand.
Toshiba showed off a PC that you operate with hand gestures. Hitachi Metals had a product in their booth called "Magic Waters." You wave a wand and point it at a fountain and the waters jump, sort of like the fountain at the Bellagio Hotel in Las Vegas.

Sharp has a screen that will let phone manufacturers put on an iPhone-like interface. Citizen Watch showed off a glove that lets you control certain things. And Pioneer has a car navigation prototype that relies on finger gestures. Flick a 3D hologram-like image of a gas station pump and the car navigation system points out all of the gas stations in the vicinity.
As CNET mentions in the article, it does sound like the Wii will inspire a new wave of gadgets operated by motion and hand signals.

Posted on November 5, 2007
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Will Zink Replace Ink?
ZinkThe Next Net has a post about a company called Zink that has developed a new inkless type of printing using special dye crystals. The Zink printers are so small they can be embedded into the cameras themselves.
Zink is a spin-off from Polaroid that has developed an inkless printing technology. The ink is in the paper in the form of special dye crystals that turn different colors when heated. By getting rid of the ink cartridges and associated printer heads, this will allow for the creation of compact, mobile printers that can be embedded into digital cameras, laptops, and even cell phones.
We could use an ink replacement. Apparently, the way some laser printers use ink cartridges can kill you. You do have to use Zink paper with Zink printers so it remains to be seen what the costs and implications will be. Here's a video presentation about Zink.


Direct video link


Posted on August 25, 2007
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Scientists Create Talking Paper
The BBC has an article about talking paper that uses printed speakers. The article says the technology is still pretty expensive but uses for the talking paper should expand once the costs diminish.
The key to the billboard's capabilities is a layer of digital paper that is embedded with electronics.

This is printed with conductive inks, which, when applied with pressure, relay information to a micro-computer that contains recorded audio files. Sound then streams out from printed speakers, which are formed from more layers of conductive inks that sit over an empty cavity to form a diaphragm.

This functional layer is sandwiched between a thick sheet of extra-strong cardboard and another sheet of paper that is printed with the billboard's design.

The billboard contains a paper layer with embedded electronics

"This pilot project could be used for stands in shops and in other marketing displays," said Dr Gulliksson.

At present, the displays are expensive to produce, but the researchers are aiming to find ways of lowering the costs to make the boards easier to change and replace.
Billboards are annoying enough without them talking at you but there could be some benefit to this for smaller in-store advertisements that can provide additional product information.

Posted on July 30, 2007
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Holographic Al Gore Kicks Off Live Earth in Tokyo
This was the scene in Tokyo as former Vice President Al Gore kicked off the Live Earth concert in Tokyo. Live Earth was held in venues all over the world -- even in Antarctica -- and was broadcasted to 2 billion people. The purpose of the concert was to raise awareness of the serious problem planet Earth faces from global warming and pollution. Here is the video featuring a holographic Al Gore. Al Gore is even beamed out at the end of his speech.



This type of holographic technology is expected to become more commonplace and eventually everyone will have their own telepresence. You can find more Live Earth resources here and here.

Posted on July 7, 2007
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Microsoft Introduces Surface Computing
Microsoft has an amazing new computing technology called Microsoft Surface. Microsoft's first surface computing products will be available commercially by the end of this year. TechCrunch blogs that you may soon see it at casinos, restaurants and hotels.

A Surface computer is able to recognize physical objects from a paintbrush to a cell phone and allows hands-on, direct control of content such as photos, music and maps. Surface turns an ordinary tabletop into a dynamic surface that provides interaction with all forms of digital content through natural gestures, touch and physical objects.

The new product is aimed directly at hotels, retail establishments, restaurants and public entertainment venues and should be commercially available towards the end of the year.

It's an interesting product in that it's completely out of left field. Microsoft gives examples of ordering a beverage during a meal with just the tap of a finger and quickly browsing through music and dragging favorite songs onto a personal playlist by moving a finger across the screen. Build this into a bar and you'd get one-touch beer service although I'm not sure if they've found a way to work out when your beer glass is empty so replenishment becomes automatic, maybe in a later version.
This is an exciting advancement. Don't be surprised if strong demand for these products help bring a surface computing coffee table or wallpaper to your home much faster than is currently thought. Here is a video of Microsoft's surface computing project from PopularMechanics.com.



Posted on May 30, 2007
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Comcast Supermodem Hits 150 Megabits Per Second
Newsfactor.com reports that Comcast has developed a new supermodem using DOCSIS 3.0 technology that reach 150 megabits per second or 25 times faster than today's cable modems.
Comcast Corp. Chief Executive Brian Roberts dazzled a cable industry audience Tuesday, showing off for the first time in public new technology that enabled a data download speed of 150 megabits per second, or roughly 25 times faster than today's standard cable modems.

The cost of modems that would support the technology, called "channel bonding," is "not that dissimilar to modems today," he told The Associated Press after a demonstration at The Cable Show. It could be available "within less than a couple years," he said.

The new cable technology is crucial because the industry is competing with a speedy new offering called FiOS, a TV and Internet service that Verizon Relevant Products/Services Communications Inc. is selling over a new fiber-optic network. The top speed currently available through FiOS is 50 megabits per second, but the network is already capable of providing 100 Mbps and the fiber lines offer nearly unlimited potential.

The technology, called DOCSIS 3.0, was developed by the cable industry's research arm, Cable Television Laboratories. It bonds together four cable lines but is capable of allowing much more capacity. The laboratory said last month it expected manufacturers to begin submitting modems for certification under the standard by the end of the year.
The article says the technology could be available as soon as two years from now which would be a terrific boost to the current standard. In the presentation a 32-volume Encyclopaedia Britannica 2007 and Merriam-Webster's visual dictionary were downloaded in under four minutes. The same download would have taken around three hours and 12 minutes on a standard cable modem and about two weeks on a dialup modem.

Posted on May 15, 2007
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Telepresence: The Future of Videoconferencing and Telecommuting
An article on the BT Group's website talks about fantastic improvements in videoconferencing technology that will make it possible for people to have virtual meetings with anyone that appear as lifelike as a face-to-face meeting. The technology is called telepresence.
Imagine being in two places at the same time. Impossible? Well, maybe, but with the advances currently being made in videoconferencing technology you might well believe you can be in two places at once.

It's called telepresence and it is so life-like it's been installed in restaurants in the US so that diners can eat together even if they are in different parts of the country.

"It means that if you're on the East Coast you can be eating dinner while someone on the West Coast is having lunch," explains Aaron McCormack, CEO of BT Conferencing. "It's just like having a meal together except you're thousands of miles apart. The only thing you can't do is pass the salt."

This might sound like something out of a 1950s sci-fi novel but it really is happening. Telepresence isn't just a camera, microphone and a TV screen. Those taking part see life-size images of people who can be on the other side of the world. The image and sound quality is so good, it's as if you're with them in the same room.

Media-Saturn group - Europe's biggest retailer of consumer electronics, with operations in 14 countries - has recently agreed to adopt BT's telepresence service called BT Unified Communications Video. It enables people from different countries to hold virtual meetings of unprecedented technological quality, with those taking part seeing life-size images of one another. The images are so realistic that people believe they really are sitting at the same table.

One person who's already used the service described it as being "virtually indistinguishable from a face-to-face meeting". It's clear that telepresence solutions are going to revolutionise the videoconferencing industry and have a real impact on the way people communicate in the future.
Technology like this could change everything. People could meet with others around the world in virtual settings. World leaders could meet without risky travel. The article doesn't really give an estimate of when telepresence will be available to the masses but the rapid growth in computing power and the interest in videos and videoconferencing should help accelerate its arrival.

Posted on May 1, 2007
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The Rise of Technology Addiction
The majority of people reading blogs like HowToWeb or the blogs in the blogroll on the homepage use technology a great deal. A BBC article says some people are using the Internet and portable gadgets so much that they suffer from "technology addiction." Here are some of the symptoms of technology addiction.
Nada Kakabadse, a Professor at the Northampton Business School, said: "Your judgement is impaired. Equally your decision making processes are impaired.

"It's like losing your spatial judgement, so instead of walking through the door you walk into it. You're more prone to have a car accident if you drive."

Prof Kakabadse added: "It's addiction to portable technology, which you take with you practically to bed, the cinema, to the theatre, to a dinner party. The symptoms are, like with any other addiction, that people spend more time using their technology than spending it in socialising or in family time."

The growing importance of the issue was highlighted at a gathering in Geneva, Switzerland, for the LIFT 07 technology conference.

One of the conclusions reached by experts was that "tech overload" is the price people have to pay for always-on communication, where the line between work and play has become blurred.
It looks like the text messaging and instant feedback types of technologies are the most addictive. Email is more formal and the receipient can wait (at least a couple days) before responding. Stefana Broadbent from Swisscom told the BBC, "E-mail is considered the most formal. At the other end of the spectrum SMS is the most personal of all. That's where we find all those little exchanges, little endearments, what we call grooming, which is sending: 'I think about you. How did it go? How did you sleep?'" It seems like it would take a lot of text messages and/or emails to start impairing judgement but if you are using technology so much that you aren't sleeping probably then it sounds plausible.

Posted on March 5, 2007
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3-D Face Scanning
3D Face Wired reporter Alexander Gelfand writes about how he had his face immortalized using new 3-D scanning technology.
First, I took a seat in front of two scanners -- one for each side of my face.

The faceScan III projected a series of light and dark bands to establish the contours of my face. The scanner's optoScan software used that information to generate a slightly patchy 3-D image of my noble visage.

The resulting image file was then passed along to a row of digital artists who primped and tweaked it before sending it to the rapid prototyping machine that would ultimately generate my miniature bust.

(My data could have been further enhanced using a SensAble Technologies Phantom, a haptic sculpting tool, and its accompanying FreeForm software. Together, these allow you to "mold" 3-D images as if they were made of physical clay, painlessly filling out those thin lips and removing any unsightly boils. Alas, my image was left in its natural, sorry state.)
There's two steps to the process. The software that scans and renders the facial features and the 3-D modeling technology that can produce plastic replicas of an individual's face. They could also product action figures or other toys using a person's face. Accurex, the company doing the 3-D face portraits at American International Toy Fair, believes these 3-D photo booths will one day be common in stores and amusement parks. You can see some more photos of the modeling here.

Posted on February 26, 2007
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Dr. Robert Adler Dies at Age 93
Dr Robert AdlerDr. Robert Adler, the co-inventor of the device that took tv wireless -- the remote control -- has died at age 93. Adler's inventions did not end with the wireless remote. According to a statement released by Zenith Electronics Adler had over 180 U.S. patents to his name during his long career.
A prolific inventor with a seemingly never-ending thirst for knowledge, his pioneering developments spanned from the Golden Age of Television into the High-Definition Era, earning him more than 180 U.S. patents. The U.S. Patent and Trademark Office published his most recent patent application, for advances in touch-screen technology, on Feb. 1.

Dr. Adler's six-decade career with Zenith Electronics Corporation began in 1941 when he joined Zenith's research division after receiving his Ph.D. degree in physics from the University of Vienna in 1937. He was named associate director in 1952, vice president in 1959, and vice president and director of research in 1963. He retired as research vice president in 1979, and served Zenith as a technical consultant until 1999, when Zenith merged with LG Electronics.

"Bob Adler was an unparalleled technical contributor, leader, adviser and teacher," said Jerry K. Pearlman, retired Zenith chairman and CEO, who knew Dr. Adler for 35 years. "His gifts and passions were many, his mentoring matchless and his ego totally nonexistent."

In the consumer electronics field, Dr. Adler has been widely recognized as the co-inventor (with fellow Zenith engineer Eugene Polley) of the wireless TV remote. Dr. Adler's "Space Command" ultrasonic remote control for TV sets was introduced by Zenith in 1956. He received the 1958 Outstanding Technical Achievement Award of the Institute of Radio Engineers (now the Institute of Electrical and Electronics Engineers or IEEE) for his "original work on ultrasonic remote controls" for television.

Among Dr. Adler's earlier work was the gated-beam tube which, at the time of its introduction, represented an entirely new concept in the field of vacuum tubes. The use of this tube greatly simplified the sound system in television receivers, markedly improving reception by screening out certain types of sound interference while lowering the cost of the sound channel.
The full press release lists many more of Adler's work and inventions.

Posted on February 16, 2007
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DVD Holds One Terabyte of Data
NewLaunches.com reports that a DVD that holds 1 terabyte of data has been developed.
University of Central Florida Chemistry Professor Kevin D. Belfield and his team have developed a new technology which allows users to record and store massive amounts of data on a single disc using their Two-Photon 3-D Optical Data Storage system. Belfield's team figured out a way to use lasers to compact large amounts of information onto a DVD while maintaining excellent quality. The information is stored permanently without the possibility of damage. The process involves shooting two different wavelengths of light onto the recording surface. The use of two lasers creates a very specific image that is sharper than what current techniques can render. Depending on the color (wavelength) of the light, information is written onto a disk. The information is highly compacted, so the disk isn’t much thicker. It's like a typical DVD.
That will make storage much easier whenever this technology is finally available to consumers. Newlaunches.com also has article about a terabyte holographic storage device here.

Posted on December 15, 2006
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3D Printing Technology Nearing Tipping Point
Will you one day print yourself a new bowl or even a new house using 3D printing technology? 3D printers are nearing a tipping point according to one expert cited in a TechWeb article.
The era of desktop manufacturing is upon us, thanks to advances in 3-D printing technology. Just as laser printers in the 1980s moved from service bureaus into homes, sparking the desktop publishing revolution, 3-D printers — which render computer files in three-dimensional plaster — are poised to reshape how many products are designed and made.

"I definitely think we're really near that tipping point," says Dina Braun, VP at Alchemy Models, a company that makes architectural models. "Machine prices are going down and output quality is going up."

Alchemy Models specializes in architectural rapid prototyping, converting computer models of buildings into physical ones.

"For architects, their whole world is visualization," says Braun. "If they show a blueprint drawing, the client looks at them like a deer in headlights. When they can give the client something to hold in their hands, turn around, see how everything is placed, then the client finally gets it."
The article mentions one of the first 3D printing operations targeted at consumers. It's a service for kids called Cosmic Modelz. If your home is going to be generated using a massive 3D printing system you better make sure the home is what you want before you start printing. 3D printing could revolutionize a number of industries and make some items much cheaper. Some items, such as plates, bowls and vases, could possibly be easily be made at home using a home 3D printing machine but that is much farther down the road. The article also mentions the copyright problems this technology could hold -- like when people decide they want to print their own Mickey Mouse toy using their home 3D printing machine instead of buying a Disney-licensed toy at the store.

Posted on December 4, 2006
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Scientists Develop Concept for Wireless Power
The BBC reports that scientists may have come up with a method that will eventually solve the annoying battery and cables problem. The scientists idea involves using a physics concept called "resonance" to transmit power wirelessly.
Instead of using acoustic vibrations, the team's system exploits the resonance of electromagnetic waves. Electromagnetic radiation includes radio waves, infrared and X-rays.

Typically, systems that use electromagnetic radiation, such as radio antennas, are not suitable for the efficient transfer of energy because they scatter energy in all directions, wasting large amounts of it into free space.

To overcome this problem, the team investigated a special class of "non-radiative" objects with so-called "long-lived resonances".

When energy is applied to these objects it remains bound to them, rather than escaping to space. "Tails" of energy, which can be many metres long, flicker over the surface.

"If you bring another resonant object with the same frequency close enough to these tails then it turns out that the energy can tunnel from one object to another," said Professor Soljacic.
The BBC article also talks about a company called Splashpower that has developed some cool wireless recharging pads. If the wireless power using resonance theory works you will one day be able to recharge your gadgets with no wires, plug-in or recharging pad.

Posted on November 16, 2006
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The Next Big Thing: Virtual World Browser?
An interesting article in TCS Daily says the next big thing may actually be the old idea of a virtual world. The article says a team of former Netscape core developers is working on a virtual world browser. The company called Multiverse could help bring virtual worlds to the masses in a similar way that the Netscape browser allowed people to be able to publish content.
There is, however, something going on that has the potential to change that, and quickly. Not coincidentally, a team of core developers from Netscape's early days is now developing the equivalent of a virtual world browser for MMOs. Called Multiverse, the company includes the same portentous entrepreneur noted above: Bill Turpin. His team includes Netscape veterans known throughout Silicon Valley, if not the world at large: Rafhael Cedeno and Robin McCollum, who built critical Netscape server technology still in use today, and co-creators of RSS; Jeff Weinstein, who coded the world-changing SSL; and Corey Bridges, Navigator product manager who then went on to launch companies like Netflix and Zone Labs. On the entertainment side, ex-physics major and film director/producer James Cameron, of Terminator and Titanic fame, has thrown his lot in with Multiverse, joining its board of advisors.

Their plan is to provide virtual world creators the client, server, and development tools to create an MMO world. The entire technology platform is free for non-commercial use, so academics are paying nothing to create economic, architectural, sociological and other simulations. For-profit enterprises would pay royalties, but only when their games or other applications collect money from consumers, not before.

This is significant because, until now, creating a complex virtual world required tens of millions of dollars in initial development costs alone. The Multiverse technology, currently in beta-testing, claims to lower the cost of virtual world production to a fraction of its current stratospheric level. For many purposes, such as personal online spaces, there would be no cost at all.
Eventually a connected virtual world will be here. Maybe this Multiverse company will be the one that makes it work. There are a growing number of persistent online worlds that are becoming more and more popular but a browser technology that allowed people to freely browse and build on a virtual world would be something new. This also remind us of the VRML browser that has been around for a while. There is also X3D, which is an initiative to leverage 3D as digital media as easily as we do with text and 2D graphics.

Posted on October 25, 2006
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Truth Predictor Software Will Fact Check Politicians
Reuters reports that Google CEO Eric Schmidt believes fact checking software that instantly validates statements from politicians could be available within five years.
Imagine being able to check instantly whether or not statements made by politicians were correct. That is the sort of service Google Inc. boss Eric Schmidt believes the Internet will offer within five years.

Politicians have yet to appreciate the impact of the online world, which will also affect the outcome of elections, Schmidt said in an interview with the Financial Times published on Wednesday.

He predicted that "truth predictor" software would, within five years, "hold politicians to account." People would be able to use programs to check seemingly factual statements against historical data to see to see if they were correct.

"One of my messages to them (politicians) is to think about having every one of your voters online all the time, then inputting 'is this true or false.' We (at Google) are not in charge of truth but we might be able to give a probability," he told the newspaper.
You can already do it to a certain extent using clips from the video sharing websites and the many websites that contain transcripts of speeches and interviews. Schmidt also had this warning for politicians, "The Internet has largely filled a role of funding for politicians ... but it has not yet affected elections. It clearly will."

Posted on October 9, 2006
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Internet Jargon Still Baffling Brits
A BBC news story cites a new research report that found many online Britons are still unfamiliar with many Internet terms including RSS, podcasting, wikis, VODs, PVR and IM.
According to research from Nielsen/NetRatings, people are buying cutting-edge technology but often don't understand the terms that describe what their device actually does.

So while 40% of online Britons receive news feeds, 67% did not know that the official term for this service was Really Simple Syndication.

Terms such as podcasting and wikis are still meaningless to many.

"In the relentless quest for the next big thing when it comes to new forms of digital consumption, there is a significant tendency for the industry to over-estimate consumer's knowledge and understanding of the seemingly limitless new terms and products out there," said Alex Burmaster, internet analyst with Nielsen/NetRatings.
The study was full of examples like the question that while many Britons use instant messages, 57% of online Britons did not know what the term IM stands for. Good luck getting people familiar with terms like RSS when there is that much confusion over IM. Americans probably would do just as bad -- if not worse -- if a similar study was conducted for American web users.

Posted on October 4, 2006
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Experts See Positive Future for Internet Despite Luddite Violence
The BBC reports on a Pew report and survey that interviewed experts about their views on the future of the Internet. Most were positive about the Internet's direction but some were considered an emerging luddite culture would create violent disruptive acts.
The Pew report on the future internet surveyed 742 experts in the fields of computing, politics and business.

More than half of respondents had a positive vision of the net's future but 46% had serious reservations.

Almost 60% said that a counter culture of Luddites would emerge, some resorting to violence.

The Pew Internet and American Life report canvassed opinions from the experts on seven broad scenarios about the future internet, based on developments in the technology in recent years.
Virtual worlds, a technology that is already developing with persistent online worlds, will become more commonplace according to the exerpts.
By 2020 an increasing number of people will be living and working within "virtual worlds" being more productive online than offline, the majority of the respondents said.

Ben Detenber, an associate professor at Nanyang Technological University, responded: "Virtual reality (VR) will only increase productivity for some people. For most, it will make no difference in productivity (i.e., how much output); VR will only change what type of work people do and how it is done."
If you scroll to the end of the BBC article you will find the chart showing how experts responded to the PEW survey.

Posted on September 29, 2006
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Those Silly Web 2.0 Names
Remember the good old days when tech companies had tech sounding names like Apple, Compaq, IBM and Microsoft? USA Today's Kevin Maney is poking fun on the silly Web 2.0 names. He mentions this excerpt from a GigaOM post as an example of how strange Web 2.0 names have become.
A couple days ago we pointed to Mooglets widgets, the creation of Rome-based Mad4Milk.net. It was a neat product made on the cheap, so we joked, "somebody give these guys some millions!" Today we are shocked to learn that Mad4Milk has been acquired by Freewebs.
If that isn't proof enough of the Web 2.0 insanity Kevin Maney goes on to list some zany Web 2.0 companies.
They have names such as Kiko, Tribe, Imeem, StumbleUpon, Meebo, Eyespot and Twitter. Sounds like the cast of Pee Wee's Playhouse: The Next Generation.

There is so much coming so fast from so many corners that nobody can possibly keep track, much less ever, ever try using it all.

Money is flying into ventures that most people east of Palo Alto, Calif., would find incomprehensible. Dash Navigation got $17 million from high-profile venture firm Kleiner Perkins Caufield & Byers. Dash bills itself as a "social network of traffic data" — allegedly getting cars to wirelessly talk to each other about where they are and reporting to the network if they're wheezing through bumper-to-bumper traffic.

Hard to say if it will work, but if you add "social network" to anything right now, you can get $17 million. Walk into a venture firm's office and say, "I've got a social network for hermits." Boom. Seventeen million dollars.
If only that were true we would launch HermitsSpace or MyHermit tomorrow. Or, naybe Hermitbo or Hermitmeem would be better Web 2.0 names?

Posted on September 1, 2006
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Technology Draws and Writes on Water
Write on Water New technology from Akishima Laboratories uses waves to write and draw on the surface of the water.
The device, called AMOEBA (Advanced Multiple Organized Experimental Basin), consists of 50 water wave generators encircling a cylindrical tank 1.6 meters in diameter and 30 cm deep (about the size of a backyard kiddie pool). The wave generators move up and down in controlled motions to simultaneously produce a number of cylindrical waves that act as pixels. The pixels, which measure 10 cm in diameter and 4 cm in height, are combined to form lines and shapes. AMOEBA is capable of spelling out the entire roman alphabet, as well as some simple kanji characters. Each letter or picture remains on the water surface only for a moment, but they can be produced in succession on the surface every 3 seconds.
This would make for an incredible display in a fountain or at a water amusement park at the end of a water slide. (via path: The IWJ -> Pink Tentacle)

Posted on August 14, 2006
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Are You Tech Obsessed?
The Melbourne Age has an article about obsession with technology and tech gadgets.
Funny to think now how it all started so innocently. Then suddenly, phones became mobile, CD players gave way to MP3s, computers found new life on the internet and DVDs made tapes obsolete.

Your relationship with gadgets quickly gained pace, gathering into obsession. But sooner or later there comes a time when you must ask yourself: has our relationship moved to a new level? Am I and technology more than just friends?
Some of the ways you can tell if you are tech obsessed include you forget bodily function, like sleep. That's a pretty serious one. The article also lists collecting ridiculous accessories and checking your email frequently as signs you may tech obsessed. Others on the list are sillier like using LOL instead of laughing, knowing your friends by their usernames and speaking in a secret language.

Posted on July 14, 2006
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Soldiers Bond With Bomb-defusing Bots
A Reuters story says U.S. soldiers in Iraq have bonded with little robots created by iRobot Inc. that defuse bombs. The article says the soldiers have given the robots nicknames and have grieved when one of the robots was damaged.
IRobot Inc. Chief Executive Colin Angle said one group of soldiers even named its robot "Scooby Doo" and grieved when it was blown up after completing 35 successful missions defusing improvised explosive devices.

"Please fix Scooby Doo because he saved my life," a soldier told repair technicians, according to Angle's account at last week's Future in Review technology conference.

The company, which is best known for "Roomba," the robotic vacuum cleaner, and "Scooba," the floor-mopping robot, envisions a machine that would instill similar feelings in civilians.

***

Angle did not hesitate when asked if he thinks the bond soldiers have formed with his robots is normal.

"I think it's very rational," he said. "(Scooby Doo) was someone, something, that was doing a great service for them and thus when they brought it back, it was viewed not just as a loss of a machine gun or a piece of body armor or a helmet. It was a loss of a contributing member of the team."
iRobot is also the company behind the popular Roomba floor cleaners. People have become attached to these robots as well. There are even Roomba costumes available. Colin Angle believes that robots will eventually be used to care for children and the elderly.

Posted on May 23, 2006
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Microsoft and MTV Launch Urge
URGE BetaNews reports that Microsoft and MTV have announced plans to launch a music service called URGE along with its release of Windows Media Player 11.
Microsoft's next chapter in its battle against the iPod and ITunes begins this week, as the company releases Windows Media Player 11 to the public. Additionally, Microsoft will promote heavily a test version of the URGE music service, a project it co-developed with MTV.

Seeing that a seamless ecosystem is what has propelled the iPod to its iconic status, Microsoft has also taken a page from the Apple playbook and co-developed a portable player called the "Clix." The new device is a project between Windows-based player market leader iRiver and the Redmond company.

The deluge of media-related announcements is seen by some as an indirect admission that the company's previous strategy of allowing freedom among its partners to do as they wish in the digital media space was a failure.

Companies like Creative have struggled to succeed in a crowded market where more than a half dozen major players plus dozens of smaller outfits compete for less than a fifth of the market. The result has been a disaster not only for most of these companies financially, but for Microsoft in the minds of the consumer.
Microsoft will have a difficult task ahead of them in chasing online music leader iTunes.com. But Microsoft has managed to compete in gaming with the Xbox when many thought they would fail. Windows Media Player 11 (WMP 11) can be found here.

Update 5-17-06: Urge has debuted and USA Today has a story on it. The Urge website is located here. They are currently offering a free 14-day trial.

Posted on May 16, 2006
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Are Diebold Voting Machines Hackable?
Boing Boing points us to the PDF document of a report written by Harri Hursti on BlackBoxVoting that says someone with private access to one of the Diebold electronic voting terminals could load their own vote altering software on the machine. Ed Felten and Avi Rubin at Freedom to Tinker have posted a brief summary of what the report says.
Hursti's findings suggest the possibililty of other attacks, not described in his report, that are even more worrisome.

In addition, compromised machines would be very difficult to detect or to repair. The normal procedure for installing software updates on the machines could not be trusted, because malicious code could cause that procedure to report success, without actually installing any updates. A technician who tried to update the machine's software would be misled into thinking the update had been installed, when it actually had not.

On election day, malicious software could refuse to function, or it could silently miscount votes.
One of the main concerns raised in the 2004 elections was that there should be a way to provide a paper trail in the form of a paper print-out (or receipt) in case there was tampering with one of the Diebold machines. However, most states using the Diebold machines did not give voters a print out.

Posted on May 15, 2006
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Google Launches Tool for Building in Virtual World
SketchUpYou might have heard of Second Life, the popular gaming virtual world that recently raised $11 million. But game companies aren't the only Internet corporations building virtual worlds. Business 2.0 reports that Google has released tools that allow people to build on its popular Google Earth service.
Google already has Google Earth, a 3-D mockup of the planet generated from satellite photos. But Google wants you to do more than just zoom through its virtual Earth. The company wants you to add on to it, too.

At the end of April the company released, for free, a popular 3-D modeling program it bought called SketchUp. Google is encouraging developers to use SketchUp to build 3-D layers on top of Google Earth. There's even a website Google provides called 3-D Warehouse, where you can demonstrate what you've built in Sketch Up.
Business 2.0 compares the idea to the metaverse in Neal Stephenson's novel Snow Crash.
The notion that you can create objects and buildings and place them in a virtual world makes Google Earth sounds less like a mapping tool and more like a metaverse. What's a metaverse? Science fiction writer Neal Stephenson introduced the term in his seminal 1992 novel, Snow Crash. The metaverse was Stephenson's name for a virtual world where his characters play and do business. It was a black ball 1.6 times the size of Earth, with a giant street running around its equator.
Second Life has a huge lead over any company that might create a new virtual world, including Google. In march Second Life claimed a $6.5 million internal economy. Google's SketchUp software comes in both a free and a pro version.

Posted on May 12, 2006
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Some Cellphone Users Hear Phantom Rings
The New York Times has an article that says some cellphone users are hearing phantom cell phone rings that aren't really there. Sometimes they hear another sound and their mind turns it into a cellphone ring in their head.
Minka Wiltz, an actress in Atlanta, has tried to answer her phone to the thrrrrup, thrrrrup, thrrrrup of a truck bouncing down a pothole-pocked street.

Others say they thought they heard phones ring while taking a shower, using a blow-dryer or watching commercials. What they are hearing is a barely discernable sound — perhaps chimes, a faint trill or an electronic bleat — that they mistake for the ringtone of their cellphone, which isn't ringing. This audio illusion — called phantom phone rings or, more whimsically, ringxiety or fauxcellarm — has emerged recently as an Internet discussion topic and has become a new reason for people to either bemoan the techno-saturation of modern life or question their sanity.

Some sound experts believe that because cellphones have become a fifth limb for many, people now live in a constant state of phone vigilance, and hearing sounds that seem like a telephone's ring can send an expectant brain into action.

"My experience has been hearing just a few notes that are similar to my phone's ring, my brain will fill in the rest," said David Laramie, a doctoral student at the Los Angeles campus of the California School of Professional Psychology, who is writing his dissertation about the effect of cellphones on behavior.
The problem may be caused by humans difficulty in locating 1000 hertz sounds that can trick them into thinking a cellphone is ringing.
But Guy Moore, an assistant professor of physics at McGill University in Montreal, said human ears do not do a good job finding the source of sounds around 1,000 hertz using either method, so that a noise in that range seems just as likely to be coming from the television to the right as a purse sitting to the left.
The article says that some people who use vibrating cellphones have felt phantom vibrations. A new study suggests that cellphones can affect brain function so maybe that is what is going on. Or, maybe these people just some unique ringtones. There is a company that is actually making some original ringtones.

Bloggers at Idiot World, Jon Abad and Under a Valkrie's Moon posted that they have heard these phantom rings.

Posted on May 5, 2006
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Skype Reaches 100 Million User Mark
The AP reports that Ebay-owned Skype has passed the 100 million user mark.
Skype, which was bought last year for $2.6 billion by online auctioneer eBay Inc., said it has nearly doubled in size from September 2005 when 54 million people were using the service.

Founded by the creators of Kazaa, the free music-sharing program that riled the music business, Skype gives away software that lets people talk for free from computer to computer, or pay a small fee to place and receive calls from regular phones.

Internet phone providers like Skype are creating upheaval in the telecommunications industry and putting pressure on traditional operators.
Skype is the most popular phone tool that uses Voice over Internet Protocol technology. Competitors can be found here and here. Some good independent resources for keeping up with Skype and other VoIP tools can be found here, here and here.

Posted on May 2, 2006
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YouTube's Rapid Rise to Internet Stardom
The Washington Post reports that YouTube.com, an online video sharing website, has gone from new site to 6 million daily visitors in just five months.
Though it debuted only five months ago, YouTube.com attracts 6 million visitors each day to watch two-minute video clips that amount to the Internet's version of "America's Funniest Home Videos" meets "American Idol." Every day, users stock the site with 35,000 homemade videos of lip-syncing, dancing, silly animation and commentaries on any topic, all of which are commented on and rated by viewers.

Fast Internet connections and digital video cameras are giving average people a new avenue to fame. With other homegrown phenomena such as Web logs, or blogs, and radio-style podcasts, the Internet is changing people's relationships to the media and putting more power into the hands of consumers.

Big corporations want in on the action, and giants such as Google Inc., Yahoo Inc., AOL LLC and Microsoft Corp.'s MSN have launched video sites of their own. But YouTube's do-it-yourself popularity, fueled by word of mouth, catapulted the site past its bigger competitors in months. That success is drawing the attention of mainstream media.

"Marketers are already interested in looking at how to invest in it," said Lucian James, president of Agenda Inc., a brand marketing firm. "It comes at a perfect time when brands are looking beyond the 30-second commercial and are looking for new ways to connect to their audience."
Things look pretty rosy for YouTube.com. The only risks to their growth appear to be competing video services and copyright issues. YouTube has already had to shorten the maximum video length to ten minutes out of copyright concerns.

Update 5-4-06: The Colbert videos are another example of YouTube being requested to remove videos from its service.

Posted on May 1, 2006
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Study Finds DVR Owners Skip Ads
MediaDailyNews reports that DVR users enjoy the fast forward functions. Anaysis of new minute-by-minute ratings from Nielsen found that many DVR owners are skipping or fast-forwarding through the commercials when they watch tv shows.
Advertisers determined to resist paying for ads skipped with DVRs can find new ammunition in Nielsen's new minute-by-minute ratings. An analysis of the so-called "commercial ratings" obtained by MediaDailyNews reveals that virtually no one stops to view a commercial when watching a program in time-shifted mode.

For top network programs, the data reveals that "commercial ratings" are practically the same when shows are viewed "live" as when they are viewed via DVRs ("live plus seven day"), meaning that people are making good use of the fast-forward functions during the ads.

***

"American Idol" posted a 12.1 in "live" numbers during commercials and a 12.2 in "live plus seven day," meaning that less than 1 percent of DVR viewers stopped for the ads. The same tiny increase goes for "Desperate Housewives," which saw a 10.2 during commercial breaks in "live" viewing and a 10.3 in DVR viewing.
More discussion at CrunchNotes, LostRemote, MIT Advertising Lab, AdJab and Blogma.

Posted on April 10, 2006
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Podcasting: Blip or Boom?
Podcasting is a new technology that allows anyone to create an syndicated audio broadcast. Many avid web users have rushed to start using the technology and while there has been some podfading there are also many podcasts that have been published consistently. Blogma discusses a new Forrester report that found podcasting has so far not taken off.
Podcasts are to bloggers what MySpace sites are to teens: All the cool kids have one. So Forrester probably expected a big reaction with a new report that claims podcasts are not exactly taking the wired world by storm.

The research firm's new study claims that only 1 percent of online households in North America regularly download and listen to podcasts.

Forrester analyst Charlene Li says on her blog that while there's definitely a business case for podcasts, companies "shouldn't be dashing out to create expensive original content for a small audience--unless they gain value from being seen as innovative."
Bloggers like Kevin 2.0 disagreed with Forrester. Podcasting is still a very new technology so now is not the time to say whether it is just a fad or a blip.

Posted on April 7, 2006
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How Bill Gates Works
CNN has an article by Bill Gates about how he works and what kinds of hardware and software he uses. In this excerpt, Gates explains why three screens are better than one.
If you look at this office, there isn't much paper in it. On my desk I have three screens, synchronized to form a single desktop. I can drag items from one screen to the next. Once you have that large display area, you'll never go back, because it has a direct impact on productivity.

The screen on the left has my list of e-mails. On the center screen is usually the specific e-mail I'm reading and responding to. And my browser is on the right-hand screen. This setup gives me the ability to glance and see what new has come in while I'm working on something, and to bring up a link that's related to an e-mail and look at it while the e-mail is still in front of me.
Ok, we're sold on the three screens. That sounds very handy. Here is a list of the tech gadgets and software Gates uses.

Hardware:
  • Dell Desktop and Motion PC running Windows XP
  • 3 NEC 21-inch monitors
  • Microsoft wireless mouse
  • Logitech camera for videoconferencing

    Software:
  • Outlook
  • Sharepoint
  • OneNote
  • Communicator

    There are a fair amount of Microsoft products on the list as one would expect.

    Posted on April 4, 2006
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  • Japan is the Most Wired Country
    The AP reports that Japan is the most wired country -- not South Korea as many people thought. A study found that 89% of Japan residents use the Internet. This number far surpassed other countries in the survey.
    When pollsters for Ipsos Insight recently asked 6,500 people in 12 countries whether they had used the Internet in the past month, 68 percent of South Koreans said yes. That ranked No. 4, behind Japan (89 percent), Canada (72 percent) and the United States (71 percent).

    (For those who track Asia's fastest-rising economies, China had a rate of 50 percent, while India showed just 15 percent — though Ipsos researchers only queried people in urban areas in those countries.)

    South Korea also didn't own the top slot in time spent online. The survey found that Korean Internet users, on average, were online for 12.7 hours each week, behind those in China (17.9 hours a week) and Japan (13.9). Canadian Web surfers clocked 12.3 hours each week and Americans were fifth at 11.4, followed by Mexicans at 9.2.
    At 89% Japan's entire society has pretty much made a complete lifestyle change to the Internet. 71% for the U.S. seems awfully high considering a large swath of the U.S. population does not even have web access. (via The Guardian's Technology blog

    Posted on March 30, 2006
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    Niche Social Networks Launch
    The increasing popularity of social networks has both retailers and media companies starting to launch niche social networks. BloggersBlog points to two: Joga, a soccer social network started by Nike and Google and CarSpace, a site for car enthusiasts from Edmunds. Some of these niche networks could become very popular. Joga is taking advantage of Google's Orkut software to help grow its network. Wikipedia has a list of social networks but it is pretty small and primarily includes the big social networks like MySpace. If easy-to-use software becomes available then social networks could become a prevalent as discussion boards.

    Posted on March 23, 2006
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    The New Web 2.0 Boom
    Wired has an article about a new technology or Internet boom. It says this boom is different from the dot-com crash boom because it is not a bubble and the "underlying economics are so much healthier." Some of today's companies may make it because they are not relying on as much start-up cash and many uses of the Internet have become common practices.
    Today, broadband is mainstream, online shopping is commonplace, everyone has a wireless device or two, and Apple's latest music player was - for the fifth season in a row - the must-have holiday gift. The Internet and digital media are clearly not fads. Over the past decade, we've started to live a life only imagined in mid-'90s business plans. As a result, some silly bubble-era ideas are starting to actually make sense - perhaps a lot of sense.

    Free phone calls over the Internet? That's Skype, which eBay just bought for nearly $4 billion. Online virtual communities? Now a global phenomenon in the form of massively multiplayer online games. Free music sites? MySpace, which rivals Google in traffic. (The boom's ultimate echo: The owner of Dog.com just paid $1 million for Fish.com, in hopes of starting what amounts to a new Pets.com. Just so long as it doesn't ship 50-pound bags of chow.)

    The second reason that this boom is so different from the last is that the sunk costs of the dotcom era make the economics of entrepreneurship more favorable. In the bad old days, companies bankrupted themselves building out their fiber-optic networks. Bad for investors, good for everyone else: We're now enjoying supercheap bandwidth. So, too, for storage, screens, and a host of other technologies that are benefiting from profligate '90s-era investment and research.

    Meanwhile, open source software has come of age, and computer hardware will soon cost less than the electricity it takes to run it. The result: industrial-strength servers that are cheaper than desktop PCs (sorry, Sun). Or, if you prefer, you can buy hardware and software even more cheaply as a hosted service (there's that inexpensive bandwidth again).
    At the same time there are many companies that won't make it. For example, how many bookmark sharing services can really survive? Some Web 2.0 companies will survive while others were not. But unlike the dot-com crash most of the non-survivors will not waste millions and millions of cash.

    Posted on March 8, 2006
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    RIM and NTP Deal Saves Blackberry Devices
    The Media Cynic reports that all is well in Blackberry land.
    The small Canadian company NTP, Inc. has been judged to be the owner of the technology that powers Blackberry handheld devices, and that Research In Motion, Inc. ("RIM") stole said technology. After that ruling, NTP demanded that RIM's Blackberry operations be shut down, which was within its rights. But joy reigned this afternoon as the two companies made peace and the naughty thieving corporate pirates at RIM reached a settlement in which they will pay NTP $612.5 million for licensing its technology.

    The little guy wins and gets money. Millions of Blackberry users get to keep their favorite gadget. Everyone wins. Don't you just love a happy ending?
    This is a happy ending. The biggest concern was that the Blackberry devices would be taken off the shelves and the Blackberry service would end -- even the DOJ was concerned. Fortunately, logic and money prevailed.

    Posted on March 7, 2006
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    The Next Net 25
    Business 2.0 has a feature that discusses 25 startup companies. The companies are mostly Web 2.0 companies including social media, mashup, phone and webtop startups.
    Driven by ubiquitous broadband, cheap hardware, and open-source software, the Web is mutating into a radically different beast than it has been. And that is leading to the creation of entirely new kinds of companies, new business models, and oceans of new opportunity.

    We are in the early stages of what might be better thought of as the Next Net. The Next Net will encompass all digital devices, from PC to cell phone to television. Its defining characteristics include the ability to interact instantaneously with any of the more than 1 billion Web users across the globe -- not by, say, instant messaging, but by evolving instant-voice-messaging and instant-video-messaging apps that will make today's e-mail and IM seem crude.

    The Next Net is deeply collaborative: People from across the planet can work together on the same task, and products or tools can be rapidly tweaked and improved by the collective wisdom of the entire online world.

    The new era is also creating a realm of endless mix and match: Anyone with a browser can access vast stores of information, mash it up, and serve it in new ways, to a few people or a few hundred million.
    Here is a list of the startups included:

  • Social Media: Digg | Last.fm | Newsvine | Tagworld | YouTube
  • Mashups and Filters: Bloglines | Eurekster | Simply Hired | Technorati | Trulia | Wink
  • The New Phone: Fonality | SIPphone | Iotum | Vivox | Skype
  • The Webtop: JotSpot | 30Boxes | 37Signals | Writely | Zimbra
  • Under the Hood: Brightcove | Jigsaw | SimpleFeed | Salesforce | Six Apart

    Posted on March 6, 2006
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  • DOJ Steps Into BlackBerry Dispute
    BlackBerry owners are nervous about the recent patent infringement case against RIM, the developer of the popular BlackBerry device. BusinessWeek reports that DOJ has now raised concerns that government users will lose access. Many government employees have BlackBerry devices.
    The government provided a list of 138 agencies that may need to be excluded from a shutdown, along with their related contractors. The list includes the Central Intelligence Agency, the Army and the National Security Agency.

    The government left the door open for an injunction that would leave the network in operation but stop sales of new BlackBerries to private users.

    For its part, RIM has agreed with the Justice Department that it would be difficult to separate government from private BlackBerry users. In a filing Wednesday, it also argued that public interest in the network extends beyond government users. For example, it said, the financial services industry relies heavily on the devices.
    The DOJ's arguments won't help non-government BlackBerry users. But users shouldn't worry. The article says many analysts believe a BlackBerry blackout is not likely because that would hurt RIM financially and make it hard for NTP Inc. to collect a huge settlement.

    Posted on February 8, 2006
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    Free as an Internet Business Model
    A Financial Times article offers an interest look at the buzz surrounding business models that offer a "free" product. Nowhere is this model more obvious then the Internet where free email, IMs and blogging tools are plentiful.
    Google charges users nothing to search the internet; neither does Yahoo nor Microsoft MSN. E-mail? Instant messaging? Blogging? Free. Skype, the Luxembourg-based company that is now a multibillion-dollar division of Ebay, offers free VOIP - Voice Over Internet Protocols - telephone calls worldwide. San Francisco-based Craigslist provides free online classified advertising around the world.

    In America, the Progressive insurance group gives comparison-minded shoppers free vehicle insurance quotes from its competitors. Innumerable financial service companies offer clients free tax advice, online bill payments and investment research. Michael O'Leary, Ryanair's colourful founder, predicts his discount carrier may soon offer free tickets to his cost-conscious euro-flyers.

    Of course, Milton Friedman, the Nobel economist, is right: just as "there's no such thing as a free lunch", there is also no such thing as a "free innovation". These "free" offerings are all creatures of creative subsidy. Free search engines have keyword-driven advertisers. Financial companies use cash flow from profitable core businesses to cost-effectively support alluringly "free" money management services. Ryanair counts on the lucrative introduction of in-flight gambling to make its "free tickets" scenario a commercial reality. Innovative companies increasingly recognise that innovative subsidy transforms the pace at which markets embrace innovation. "Free" inherently reduces customer risk in exploring the new or improved -- and bestows competitive advantage. To the extent that business models can be defined as the artful mix of "what companies profitably charge for" versus "what they give away free", successful innovators are branding and bundling ever-cleverer subsidies into their market offerings. The right "free" fuels growth and profit. Technology has successfully upgraded King Gillette's classic "razor & blades" business model.
    We did see all this before with free homepage services like Geocities and Tripod and eventually the interest in communities died down. Now the free publishing software is back in the form of free blogs, newsletters and video publishing tools. However, this time the advertising technology and advertiser interest surrounding the Internet is a little stronger and that is keeping these new publishing tools alive and thriving.

    Posted on February 6, 2006
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    Sling Media Riding High on Slingbox
    SlingboxSling Media is starting to benefit from the popularity of their Slingbox device. The Slingbox allows consumers to transmit their local cable and satellite television over the Internet. News.com reports that Sling Media has raised another $46.6 million in funding from companies including Liberty Media and EchoStar.
    Sling Media's first product, the Slingbox, is a consumer electronics device that turns existing cable and satellite TV feeds into packets and then sends them across the Internet. Slingbox allows consumers to select regular TV programming they see at home and see it on any Internet-connected Windows-based laptop, smart phone or PDA.

    The product is popular among business travelers, who, for example, can watch their hometown sports team while on the road. The device costs about $250, and there is no ongoing subscription fee to use the service. Slingbox is already sold in more than 3,000 retail locations.
    More information about the Slingbox can be found on the company website and Amazon.com. Howstuffworks.com has an article about how the Slingbox device works.

    Posted on February 1, 2006
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    Teens Optimistic About Tech Future
    USA Today reports on a new study by MIT about teens' thoughts on the future of technology. Many see the end of gas-powered cars and desktop PCs by 2015.
    For example, 33% of teens predicted that gasoline-powered cars will go the way of the horse and buggy by 2015. Just 16% of adults agreed.

    Meanwhile, 22% of teenagers predicted desktop computers will become obsolete a decade from now, while only 10% of adults agreed.

    Adults, on the other hand, were far more certain about the demise of the landline telephone by 2015 (45% made that prediction) than teenagers (17 percent).

    The teens queried also said new inventions - over any time frame, not necessarily by 2015 - can solve such global problems as unclean water (91 percent), hunger (89 percent), disease (88 percent) and pollution (84 percent). Adults were less optimistic about hunger, with 77% saying technology will play an important role.
    The downside was that just 14% of kids today want engineering for a career and just 4% of girls want a career in an engineeering field -- leaving some concern as to whether there will be enough savvy engineers to invent the technologies of tomorrow.

    Posted on January 16, 2006
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    Sony Unveils Sony Reader
    Sony ReaderVnunet reports that Sony has released information and specs about the Sony Reader, an ebook reading device, confirming rumors that Sony was working on a new ebook reader.
    "In recent years millions of people have become comfortable downloading and enjoying digital media, including electronic books. But until now, there has not been a good device on which to read them," said Ron Hawkins, senior vice president of personal reader